The Crapple will carry the Pineantula away, stunning it so you can catch it with the net. Pineantula (all day): Hit the Pineantula with Chocolate Sauce to lure a Crapple to it. If it hides in a nearby bush, move away from the bush and wait for it to come out and into the trap.Ĭrapple (all day): Place the Snak Trap in the Crabble’s path. Kweeble (all day): Place the Snak Trap on the Kweeble’s path. Mama Mewon ( Mama Wemon boss fight): Defeat the Mama Wemon during its boss encounter and catch it with your Snak Trap. Wee Mewon (Mama Wemon boss fight): Place your Snak Trap down and the Wee Mewon’s will flock to it. If it’s out of reach, use the Snak Grappler. Twisty Snakpod (all day): Use the net to grab it, since it won’t run away. You may need to crouch to successfully send the Buggy Ball through the hole.Ĭaramel Poptick (rain only): Place the Snak Trap on the land, not in the water and wait for the Caramel Poptick to jump into the trap. Ruby Peelbug (all day): Send the Buggy Ball into the round openings and follow the indicator to figure out where the exit is. The middle pieces will be Sub Sandopedes. Sub Sandopede (all day): Use the Trip Shot to trip the Sandopede. Sandopede (all day): Use the Trip Shot to trip the Sandopede. Inchwrap (all day): Place the Snak Trap around the Inchwrap, though you’ll need to make sure it’s far enough that the Inchwrap doesn’t dig and knock it away. Put the Snak Trap on top of the Lunchpad and fire it at the Green Lollive. Green Lollive (all day): Place the Lunchpad nearby and aim it at the Green Lollive. 4 p.m.): Place the Snak Trap along the White Rootle’s path. 4 a.m.): Place the Snak Trap along the Rootle’s path. Toss the jar away from the Pinkle and wait for it to run into the Snak Trap. Pinkle (all day): Place the Snak Trap on a Pinkle’s path and then use the Snak Grappler to take the jar off the Pinkle. If it hides in a nearby bush, back up and wait for it to come back out. Strabby (all day): Carefully place the Snak Trap along a Strabby’s path. Grab the Cobhopper with the net once it’s stunned.Ĭrispy Snakpod (all day): Use the net to grab it, since it won’t run away. Weenyworm (all day): Place the Snak Trap on the Weenyworm’s path.Ĭobhopper (all day): Fire the Trip Shot across the Cobhopper’s path. If it hides in a nearby bush, back up and wait for it to come back out.ĭr Sodie (all day): Place the Snak Trap on the Dr Sodie’s path. White Strabby (all day): Carefully place the Snak Trap along a White Strabby’s path. Place the Snak Trap on top of the Lunchpad and fire it at the Sweetiefly when it is resting. ![]() 4 p.m.): Place the Lunchpad and aim it at the Sweetiefly. ![]() After it hides in a bush, hit the bush with Ketchup to make a nearby Bunger scare it out of the bush and into the trap. Shishkabug (all day): Place the Snak Trap where the Shishkabug is standing. ![]() You may need to use Ketchup to lure another Bunger to the same area first.įryder (all day): Place the Snak Trap below the Fryder and hit the device with Ketchup to lure the Fryder in. Bunger (all day): Hit a Bunger with Ketchup, causing another Bunger to run up to it and stun it so you can catch it with the net.
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